/* ***************************************************************************** Dungeon Siege 2: Object Highlightning Tuned ___________________________________________ Mod Title: Object Highlightning Tuned Author(s): KillerGremal/F3 Mod Version Number......................: Beta 4a Release Date............................: 30-Oct-2010 (retanked 8-Mar-2015) Mod Size (approx.)......................: 40 kb Contact Information (email / forum...)..: http://siegetheday.org/?q=forum Web Site (for the mod / author...)......: http://ds2.bplaced.net/mods/#redict=92 ******************************************************************************** * Description Removes all blue/orange/green border from actor and usable objects when holding above the mouse expect of items to place in your inventory. Since Beta 3 the Broken World addon is fully supported, just leave this mod in the folder of your original DS2 installation, the addon will accept it then as regular game resource and load it like everything else there. ******************************************************************************** * What's new Beta 4a (30-Oct-2010) - Redundant value assignment in object code fixed (thanks to PhoeniX). - Minor technical tunings. Beta 4 (25-Jan-2008) - Possible compatibily issues with other mods fixed/prevented. Beta 3 (15-Sep-2006) - Tuned to compatible with Broken World addon. Beta 2 (3-Aug-2006) - Blue margin removed for Gold now too. - Work-around for compatility issue with older War Hound Pet mod versions. Beta 1 (22-Jul-2006) - First release, mod idea inspired by Skribber. ******************************************************************************** * Installation Instructions - Offical procedure: Download and install the DS2 Toolkit, then rename this Mod file to *.ds2mod and save it in the folder: "My Documents\My Games\Dungeon Siege 2 Mod\Mods" Then run DungeonSiege2Mod.exe to play the game. If you want to continue your actual char you also have to copy its folder to "Multiplayer" or "SinglePlayer" folder (depending on what you have played) inside "My Documents\My Games\Dungeon Siege 2 Mod\Save\" folder. Then make a shortcut on DungeonSiege2Mod.exe and add 'loadanysave=true' ... Well, it couldn't be any more complicated - please see below for the easy way or check out Hanker Chief's Player's Guide to Mods on Herena Forge for help: http://herenaforge.org/tiki-index.php?page=Player%27s+Guide+to+Mods - Inofficial procedure: Rename this Mod file to *.ds2res and save it in the "Resources" folder inside your DS2 game folder. Then install All*Saves ( http://garage.gaspowered.com/?q=node/1990 ) and start for future game sessions DS2 with that 'pre-launcher'. ******************************************************************************** * Requirements / Compatibility Dungeon Siege 2 Version.........................: 2.2 / 2.3 Other requirements (other mods, expansion...)...: Game-launcher called 'All*Saves' to run DS2 v2.2 with. ................................................. Details and download: http://garage.gaspowered.com/?q=node/1990 ................................................. For the BW addon: http://garage.gaspowered.com/?q=node/5394 Windows only (uses ds2dll or custom installer)..: No Known Bugs/Dangers..............................: Recommanded Mod/Files Additions.................: A mod removing the green ring like 'RingRemoval': http://home.pacbell.net/omicrom/mods/ds2/ ................................................. ( Auxillary download link: http://ds2fun.ds.funpic.de/getfile.php?redict=20&type=.ds2res ) What to improve next............................: ******************************************************************************** * Distribution This mod may be freely distributed, as long as this readme file and all related content is included. ******************************************************************************** * Permissions (pertains to non-profit usage only): _____ Permission is given to re-use this mod's content without restrictions. (Open source) _Yes_ Permission is given to re-use this mod's content, as long as credit is given to the original content author(s). (Open source) _____ Contact the author(s) for permission before re-using any content included in this mod. (Open source) _____ A separate licence is included with this mod, and all permissions are described there in detail. _____ No permission to re-use this mod's content is given by the author(s). (Not open source) ******************************************************************************** * Copyright All title and intellectual property rights to the content of this mod are the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. © 2002-2005 Gas Powered Games Corp. All rights reserved. Gas Powered Games, the GPG logo, and Dungeon Siege are the exclusive trademarks of Gas Powered Games Corp. ******************************************************************************** * Disclaimer The author(s) of this mod accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this mod. Use this mod at your own risk. ******************************************************************************** * Tanking Log ***************************************************************************** */ RTC v0.3 by Rapid Aug 2002 Creating file list... Adding 1/ 20 - V:\_ds2\_mod\highlight-tuned\art\dir.lqd22 Adding 2/ 20 - V:\_ds2\_mod\highlight-tuned\art\meshes\dir.lqd22 Adding 3/ 20 - V:\_ds2\_mod\highlight-tuned\art\meshes\items\dir.lqd22 Adding 4/ 20 - V:\_ds2\_mod\highlight-tuned\art\meshes\items\x_surgeon_dungeon_01\dir.lqd22 Adding 5/ 20 - V:\_ds2\_mod\highlight-tuned\art\meshes\items\x_surgeon_dungeon_01\m_i_xsgndun01_brazier-02.asp Adding 6/ 20 - V:\_ds2\_mod\highlight-tuned\dir.lqd22 Adding 7/ 20 - V:\_ds2\_mod\highlight-tuned\object-highlightning-tuned.txt Adding 8/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\components\dir.lqd22 Adding 9/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\components\generic\dir.lqd22 Adding 10/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\components\generic\visible_selectable_switch_on_use.skrit Adding 11/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\dir.lqd22 Adding 12/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\_core\adjusted_templates_highlightning.gas Adding 13/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\_core\dir.lqd22 Adding 14/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\dir.lqd22 Adding 15/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\highlight_objects\adjusted_lights_highlightning_ds2x.gas Adding 16/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\highlight_objects\adjusted_objects_highlightning.gas Adding 17/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\highlight_objects\adjusted_signs_directional_highlightning.gas Adding 18/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\highlight_objects\adjusted_signs_nondirectional_highlightning.gas Adding 19/ 20 - V:\_ds2\_mod\highlight-tuned\world\contentdb\templates\highlight_objects\dir.lqd22 Adding 20/ 20 - V:\_ds2\_mod\highlight-tuned\world\dir.lqd22 Writing index... Done. ***************************************************************************** */