/* /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // ZoomFar *Combined* (for Maps made by GPG) - by KillerGremal/F3 // So this mod includes: // - ZoomFar Mod (distance=22, min_azimuth=10) for Dungeon Siege II // - ZoomFar Mod (distance=22, min_azimuth=10) for Dungeon Siege II BROKEN WORLD // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // ZoomFar Mod (distance=22, min_azimuth=10) for Dungeon Siege II - by KillerGremal/F3 - 27-Jun-2006 // // Content: Modified main.gas file from Dungeon Siege II default map to allow you to have a more flexible camera. // // The new values under [camera] are rather average, they are a good compromise for speed/fps, for texture errors // (these errors are not fatal) and for requirements of further mods (no further mods actually required). // However, for special purpose it can make sense to change these values. // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // ZoomFar Mod (distance=22, min_azimuth=10) for Dungeon Siege II BROKEN WORLD - by KillerGremal/F3 - 15-SEP-2006 // // NOTE: // DUE TO SOME STRANGE CIRCUMSTANCES THIS CAMERA WON'T REQUIRE TO HANDLE THE ADDON MAP ANYHOW, // SO YOU NEITHER HAVE TO RE-TANK IT NOR TO COPY IT AT A DIFFERENT LOCATION. // // Content: Modified main.gas file from Dungeon Siege II default map to allow you to have a more flexible camera. // // The new values under [camera] are rather average, they are a good compromise for speed/fps, for texture errors // (these errors are not fatal) and for requirements of further mods (no further mods actually required). // However, for special purpose it can make sense to change these values. // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Installation: // - Copy the DS2 map file into the 'resources' folder and there change the file extension to be: *.ds2res // - Put this mod into the 'resources' folder of your DS2 installtion. // - Install All*Saves 'game-launcher' to load your recent chars: http://garage.gaspowered.com/?q=node/1990 // // Special Note: // Amazingly you can go online with that mod and join games that haven't installed this mod - even with v2.2! // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // For special purpose it can make sense to change these values - just some notes: // // ==> distance: Range between char and camera. if >25 you better should install one of the 'SeeFar' mods too, // otherwise the fog in the background will probably cover the environement and your char. And well, the higher // the distance and the farer the fog, the more must be rendered, the lower the FPS rate... :=( // seefar mod download resources: // - http://herenaforge.org/tiki-list_file_gallery.php?galleryid=2 // - http://dungeonsiege2.net/fanpage/download/index.php?subcat=4 // // ==> min_azimuth: Angles between ground and camera. for tactical use >20 may be fine, however for screenshots // an even lower value can look better. note, the lower that value, the more texture errors (non-fatal). // // ==> min_distance: Minumum range between char and camera, to closer the more lower (subjectively) the texture // quality will appear, also manoeuvring your char gets very tricky. if there is no more distance you get some // kind of 1st-person-view. nice for char-less screenshots, however manoeuvring won't be possible like this. // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -= Header: Name | Value -------------------------------------------------------------- ProductId | 'DSg2' TankId | 'Tank' HeaderVersion | 1.1.0 DirSetOffset | 0x000028B4 FileSetOffset | 0x0000298C IndexSize | 784 DataOffset | 0x0000039C ProductVersion | 2.00.0.3931 MinimumVersion | 2.20.0.3822 Priority | Patch Flags | none CreatorId | 'SE' GUID | {6B16E591-607A-475F-BF71-DA1464A4AB25} IndexCRC32 | 0xA1E07082 DataCRC32 | 0x49CF3733 UtcBuildTime | 10/18(4)/2007,16:09:46.593 LocalBuildTime | 10/18(4)/2007,18:09:46.593 CopyrightText | Copyright (c) 2007 KillerGremal/F3 BuildText | TitleText | Zoom-Far 22/10 Mod for DS2 v2.2 and v2.3/BW AuthorText | KillerGremal/F3 DescriptionText: For more: http://ds2.bplaced.net/mods/ -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -==- -= Files: zoomfar-22-10-combined.txt (sz=4032, off=0x0000003B, crc=0x2DCB3D2B) world\dir.lqd22 (sz=73, off=0x0000056E, crc=0x9B91A594) world\maps\dir.lqd22 (sz=77, off=0x000005A2, crc=0xF4448C59) world\maps\ds2x_world\dir.lqd22 (sz=1120, off=0x000005D8, crc=0xBB84725D) world\maps\ds2x_world\main.gas (sz=4164, off=0x0000082B, crc=0x48E7CF7E) world\maps\ds2_world\dir.lqd22 (sz=11318, off=0x00000F04, crc=0xD225F4D4) world\maps\ds2_world\main.gas (sz=13783, off=0x0000197C, crc=0x8F24343B) dir.lqd22 (sz=82, off=0xFFFFFFFE, crc=0xE4F420AA) ////////////////////////////////////////////////////////////////////////////////////////////////////////////// */